Fast Facts
Name:
Age of Conan
Acronym:
AoC
Developer:
Funcom
Publisher:
Eidos
Release Date:
5/20/08
Country:
Norway
Genre:
RPG
ESRB Rating:
Mature

Features

8 Jul 2009 12:00
Interviews

WarCry editor Suzie Ford had the chance to tour the new and improved Age of Conan with Glen Swan and Oliver Kunz. Read on for the Top 10 Reasons to Give Age of Conan a New Look.

30 Mar 2009 12:00
Editorials

Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.

24 Nov 2008 12:00
Editorials

Crafting remains one of the most tedious aspects of MMOs. For most players, trade skills are a nice addition to the gaming experience but we'd rather not quit our adventuring "day job" for long hours at a time to keep up on crafting. Trade skills are generally time consuming, tedious, and devoid of player skill when they should be enjoyable, not just for the rewards they offer at the end of the hard work, but because the hard work is fun in and of itself.

29 Sep 2008 12:00
Editorials

MMO worlds are stagnant. They have cardboard cutout monsters and NPCs that stand in their assigned space. Players knock the monsters down like a fantastical shooting range, but after a few minutes, the pulleys whir, the monsters stand up, and the world reverts to its static state. On a micro level where thousands of players are sharing the same game space, this is to be expected. The problem is that it also exists at a macro level and constantly echoes in the background, "This world is not real... this world is not real..."

15 Sep 2008 12:00
Editorials

After a hiatus for PAX, Jonathan Steinhauer's column returns with a new series on the Elements of the Game. First, though, is an in depth comparison of WoW and LOTRO and what it means for the Future of MMOs.

18 Jul 2008 12:00
Editorials

I had a chat with the king of Aquilonia this month, and while I was impressed by King Conan's hospitality, I was left wondering, "WWCD?" What Would Conan Do?

"You take your blade in one hand and your balls in the other, by Crom, and you cut them down, one by one, and if Crom wills it you will have their heads on a pike like a Stygian shish!"

This month, it's a satirical look at life on an open PvP server and raiding a beast on command of the king!

17 Jul 2008 12:00
Interviews

Massively.com caught up with FunCom Product Manager Erling Ellingsen at E3 this week for an interview on their sophomore MMO, Age of Conan. The interview covers the launch of Age of Conan, as well as what plans FunCom has for patch timeframes on upcoming content, fixes, and even an expansion!

Source: Massively

27 Jun 2008 12:00
Interviews

Age of Conan's Game Director, Gaute Godager speaks with Rob Fahey at Eurogamer about Conan's post launch success, challenges, and future in this latest interview.

The interview can be found here.

20 Jun 2008 12:00
Editorials

After spending 30 days in Hyboria, I decided it was time to check-in with myself and reflect on what has been so far:

"Personally, I've not been left disappointed by what I have experienced in the game so far... I wonder what the next 30 days are going to teach me."

In this edition of Mitra's Method, I take the time to stop and smell the roses.

30 May 2008 12:00
Reviews

Age of Conan has now been on home computers for three weeks now, and today WarCry gives you its verdict:

"While it certainly will not be a World of Warcraft killer (that's a Goliath that stomps over all of its Davids), Age of Conan will be a game that will retain its most dedicated of fans for many years, introduce many new players to the MMORPG genre, and without a doubt set the standard for MMORPGs for years to come."

This is a review of a different kind: a review from a member of the press and a subscriber to the game!