Starting a new series on the archetypal MMO classes, Jonathan Steinhauer begins by looking at DPS and the issue of hitting versus damaging.
Age of Conan's new area Tarantia Commons is demonstrated in a new walkthrough video by game director Craig Morisson. Check it out after the jump!
Age of Conan executive producer, Craig Morrison, has published this month's Director's Letter. In it, he talks about the 1.5 patch, the largest single content expansion to date. Check out what he's got to say by clicking below.
How much of an MMO is button smashing and how much involves actual skill? This installment is an investigation of how armor choices and shield employment can yield more combat decisions.
I like stats as much as the next person (probably more), but when warfare is boiled down to raw probabilities, battlefield skill disappears. The building of the best stat base becomes much more important than any sort of tactical competency. Instead of seeking a skill based work-around, games come up with new statistical probabilities.
To mark the first year since Age of Conan's release, game director Craig Morrison has penned this month's state of the game. Grab a peek at what he said and the link after the jump.
In this installment, Jonathan Steinhauer looks at the last MMO class archetypes, the Healer, and why this role at least is solidly developed.
Age of Conan game director, Craig Morrison, has penned this month's letter outlining what's to come in the near future. Read a snippet and grab the link to the rest by clicking below.
Watch G4TV's The MMO Report, Thursday, April 23rd for the latest news and updates on your favorite MMORPGs.
This week on The MMO Report, Casey explains how MIT has brought us closer to the end of days with their "WoW Pod", why Age of Conan wants you to have a starring role in their game, and how WTF Second Life is bringing sci-fi nerds of all kinds together to fight an impending legal battle.








